Game creation idea...gimmie some thoughts!
Sorry, this might be a long post. I am trying to keep it short. I want to get out as much detail as possible about my plans and reach out to an awesome community which I know and trust to give some valuable feedback. =)
I am currently looking to begin a Kickstarter project for the development of a game. I am going to start off simple. How many have ever played a platformer? They are traditional and when done right, loads of fun. At the moment I am using developer software from YOYOGAMES. I have looked into LEADWERKS and a few others including the CryEngine. The plan is to get the platformer design concepts and basic start-finish storyboard complete, create a developer video for Kickstarter, finalize expected expenses and place the Beta on Steam Greenlight.
The nitty gritty...
Game
Desc.- 2-d platformer, side scrolling
Multiple themed maps (7-10) containing 10-20 boards
Each board consists of approx 5-10 min of play time.
Total game time = approx 20-30 hours depending on player skill.
Approx time to Alpha = 6-12 months
Approx time to Beta = 12-18 months
Approx time to final release = 18-24 months
Ideas for Kickstarter Backer rewards-
-Special Edition - Play as many different characters from the game
-Access to Final release for all Backers
-Access to Beta version for certain backers
-Become an Alpha tester for certain backers
-Limited Edition Shirt
-Digital Download of concept and development art
-Special thanks in the credits
-Name a character
-Choose a map theme (Must fit in with the game ideology.)
I have other ideas for future games. One of which I was actually working on this morning. =D I am still learning much about the development of games with relation to coding. I have created a game before using Zelda Classic software. For those interested and who love Zelda I highly recommend having a look at their site. You can create games or download created games and play them. Its a great place for all things Zelda.
Another idea I am tossing around is a car crash game. This one involves heavy use of physics and would be a 3-D game using an engine like Cryengine. For anyone who has ever played Burnout 3 crash mode you'd understand the idea. This is what I was working on this morning. I'm still trying to wrap my head around the physics and coding. If I get it right this would most likely be the game that would go on Kickstarter.
Thoughts?
Any artists out there experienced with computer generated art design? Anyone with skills related to coding especially with engine physics?
Any suggestions or thoughts on any of the ideas?
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